That was some, that was the voice of Bop It. We're going back to the 90s and a game that I'm sure you recognize as something we did to hang out and enjoy ourselves. I'm taking us back in time a little bit today. Speaking of taking some quality time to enjoy yourself. It's summertime here in North America and you deserve a break. So if you're feeling like you really need some time to rest and recover, I would encourage you to do it. And at same time, I was able to spend some high quality time with my wife, recharge, and really enjoying myself. I'll be back next week with a new episode and every week for the foreseeable future after that and pretty soon and no one will even remember that I took a few weeks off. But you know what, ultimately, no one really cares. And so it was scary to potentially put that on pause. I was feeling a lot of momentum with the show heading into the honeymoon. Before going on the honeymoon, I had a lot of anxiety about not putting out new episodes for a few weeks. And there's a lesson here that I want to share by the way. And it was really nice to have a few weeks away from the keyboard. Mallory and I had a great honeymoon visiting Dublin, Copenhagen, London and Paris. Thanks for hanging with me over the last few weeks as we re-aired some of our past classic episodes. Hello, my friend, welcome back to another episode of Creative Elements. Welcome to Creative Elements, a show where we talk to your favorite creators and learn what it takes to make a living from your art and creativity. If you count up the total amount of submissions of ideas and pitches, it's gotta be 30,000, 40,000. I would say I've probably pitched ideas, often repeating the same idea to multiple companies. Since you're listening to Creative Elements, we'd like to suggest you also try other Podglomerate shows surrounding entrepreneurship, business, and careers like Rocketship.fm and Freelance to Founder. For more information on how The Podglomerate treats data, please see our Privacy Policy. We encourage you to visit the website and sign up for our newsletter for more information about our shows, launches, and events. This show is a part of the Podglomerate network, a company that produces, distributes, and monetizes podcasts. In this episode, we talk about how Dan broke into the world of game creation, how the game industry works, the difference between licensing and selling direct to consumers, and how Dan’s passion for Play is what keeps him going all these years later.įollow Jay on Twitter / Instagram/ TikTokĮnroll in my course on podcasting, Podcast Like The Pros And today, Dan has nearly 500,000 followers on TikTok. Dan Klitsner is the inventor of Bop It and more than a dozen different versions of Bop It including Bop It Extreme, Bop It Blast, Bop It Tetris, and even Bratz Bop It. Since 1996, Bop It has sold more than 30 million units worldwide.ĭan estimates that he's seen hundreds of his game ideas go to market and has given up to 40,000 total concept pitches.
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